I would like to be able to display remote client in a simple OpenGL application. "Simple" means only display the client such as a texture.
I started to look the VNC protocol but due to their popularity I only have few documentation related to VNCViewer. About RFB the only documentation is: http://www.realvnc.com/docs/rfbproto.pdf which is cool to understand the protocol but not enough to use it in a C++ OpenGL application. Then I found: http://libvnc.github.io/
I tried to compile the example (downloaded from github). So I added into my qtproject all rfb headers files run cmake on some of them. Then I built it but got the error:
undefined reference to `rfbMakeXCursor' and many others related to rfbXxxxx
rfb.h contains declarations to those "undefined" errors. I don't understand what did I do wrong. Has anybody already made it work?
I'm working on Windows 8.1 64bit using C++ qtCreator and MinGW.