The documentation of SKScene -update
is as follows:
What exactly is "the current system time," and how can I get it other than via SKScene -update
?
I've tried CFAbsoluteTimeGetCurrent()
, but apparently that
Returns the current system absolute time[, which is] is measured in seconds relative to the absolute reference date of Jan 1 2001 00:00:00 GMT.
and is not the same thing as "the current system time," which, according to my tests, has a value that is several orders of magnitude less than the "current absolute time."