I'm trying to integrate Google Play Services into my Andengine Game. Everything is working perfectly and my Leaderboard loads up however my problem is when returning to the game. When I go back from Leaderboard to my game, onResume is called my default. When onResume is called my game doen't crash it gives this error:
E/Adreno200-ES20﹕ <qgl2DrvAPI_glUseProgram:1319>: GL_INVALID_VALUE
and the screen goes black. I have done the changing classes stuff like decribed here: AndEngine with Google Play game services and here: Issues in integrating Google Play Game Services Leaderboard in AndEngine Game
I read somewhere about Overriding OnBackPressed, but I dont know how I can implement this as I have to call startActivityForResult(Intent,string) - where the intent is complied called from google. However I read in android API that onActivityResult(int requestCode, int resultCode, Intent data) gets called when exiting the Leaderboard activity. my returned values are:
I/requestCode﹕ 1337
I/resultCode﹕ 0
I/Intent﹕ null
when these are clearly incorrect values, any pointers on the issue would be great.