1

Is there a way to set the Mac's System Volume using Objective-C? I tried using:

AudioDeviceSetProperty([[self class]defaultOutputDeviceID],
                       NULL, //time stamp not needed
                       0, //channel 0 is master channel
                       false,  //for an output device
                       kAudioDevicePropertyVolumeScalar,
                       sizeof(Float32),
                       &volume);

But it is deprecated after OS X 10.6 (Snow Leopard); is there a better way to do this? Or will I have to settle for application volume?

Cœur
  • 37,241
  • 25
  • 195
  • 267
radman
  • 71
  • 6

1 Answers1

3

Check out Audio Hardware Services in AudioToolbox:

Here is some sample code assuming the same context as your other code:

AudioObjectPropertyAddress propertyAddress = { 
    kAudioHardwareServiceDeviceProperty_VirtualMasterVolume, 
    kAudioDevicePropertyScopeOutput,
    kAudioObjectPropertyElementMaster 
};

AudioHardwareServiceSetPropertyData([self.class defaultOutputDeviceID], 
                                    &propertyAddress, 
                                    0, 
                                    NULL, 
                                    sizeof(Float32),
                                    &volume);
Cœur
  • 37,241
  • 25
  • 195
  • 267
Alex Zielenski
  • 3,591
  • 1
  • 26
  • 44