I have a class with following structure
public class Menu
{
public Menu()
{
ChildMenus = new List<Menu>();
}
public string MenuName { get; set; }
public int Id { get; set; }
public int Level { get; set; }
public int Order { get; set; }
public string RefCode { get; set; }
public List<Menu> ChildMenus { get; set; }
public int ParentId { get; set; }
}
And collection of menu objects like:
public class MenuManager
{
public List<Menu> Menucollection;
public MenuManager()
{
Menucollection = new List<Menu>
{
new Menu {MenuName = "Products", Id = 1, ParentId = 0, Level = 1, RefCode = "0", Order = 1},
new Menu {MenuName = "Sales", Id = 2, ParentId = 0, Level = 1, RefCode = "0", Order = 2},
new Menu {MenuName = "Contacts", Id = 3, ParentId = 0, Level = 1, RefCode = "0", Order = 3},
new Menu {MenuName = "Mobiles", Id = 4, ParentId = 1, Level = 2, RefCode = "0", Order = 1},
new Menu {MenuName = "Computers", Id = 5, ParentId = 1, Level = 2, RefCode = "0", Order = 2},
new Menu {MenuName = "Local Sales", Id = 6, ParentId = 2, Level = 2, RefCode = "0", Order = 1},
new Menu {MenuName = "Forgin Sales", Id = 7, ParentId = 2, Level = 2, RefCode = "0", Order = 2},
new Menu {MenuName = "Email", Id = 8, ParentId = 3, Level = 2, RefCode = "100", Order = 1},
new Menu {MenuName = "Nokia", Id = 9, ParentId = 4, Level = 3, RefCode = "110", Order = 1},
new Menu {MenuName = "LG", Id = 10, ParentId = 4, Level = 3, RefCode = "111", Order = 2},
new Menu {MenuName = "Accer", Id = 11, ParentId = 5, Level = 3, RefCode = "210", Order = 1},
new Menu {MenuName = "Kerala", Id = 9, ParentId = 6, Level = 3, RefCode = "110", Order = 1}
};
}
public void BuildMenu()
{
}
}
I need to build a menu structure from the collection, with following condition:
Must drop the menu item if:
- If it has no any child.
- If its refcode equals 0.
So the expected result based on the input should be:
Product Sales Contact
Mobile Local Sales Email
Nokia Kerala
LG
Computer
Accer