Has anyone got any idea why I'm getting an OutOfMemoryException when I'm creating my custom tile?
I'm trying to create custom images for my primary tile on a windows phone 8 app from a ScheduledAgent. The error doesn't occur until my very last line of code is executed which is the NotifyComplete().
Here is the code (Not the cleanest but ok for prototyping I guess). This code only handles the wide tile and it tries to load an image an image downloaded from a website and then it tries to render a logo and a description over this image.
Here is the code:
private void CreateTiles()
{
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
for (int i = 0; i < 2; i++)
{
var bmp = new WriteableBitmap(691, 336);
var articleImg = new BitmapImage(new Uri(articles[i].ImageFilename, UriKind.Relative));
var articleImage = new Image { Source = articleImg };
articleImage.Stretch = Stretch.UniformToFill;
articleImg.CreateOptions = BitmapCreateOptions.None; // Force the bitmapimage to load it's properties so the transform will work
var bmpLogo = new WriteableBitmap(100, 100);
var logoImg = new BitmapImage(new Uri("/Assets/Tiles/FlipCycleTileSmall.png", UriKind.Relative));
var logoImage = new Image { Source = logoImg };
logoImage.Opacity = 1.0;
logoImg.CreateOptions = BitmapCreateOptions.None; // Force the bitmapimage to load it's properties so the transform will work
var articleBannerGrid = new Grid();
articleBannerGrid.Background = ColorExtensions.ToSolidColorBrush("#000F558E");
articleBannerGrid.Opacity = .5;
articleBannerGrid.Height = 100;
articleBannerGrid.VerticalAlignment = VerticalAlignment.Bottom;
articleBannerGrid.ColumnDefinitions.Add(new ColumnDefinition() { Width = new GridLength(100) });
articleBannerGrid.ColumnDefinitions.Add(new ColumnDefinition());
articleBannerGrid.Children.Add(logoImage);
Grid.SetColumn(logoImage, 0);
var textBlock = new TextBlock();
textBlock.Text = articles[i].Description;
textBlock.FontWeight = FontWeights.Bold;
textBlock.Margin = new Thickness(10, 5, 30, 5);
textBlock.TextWrapping = TextWrapping.Wrap;
textBlock.Foreground = new SolidColorBrush(Colors.White); //color of the text on the Tile
textBlock.FontSize = 30;
textBlock.Opacity = 1.0;
var articleTextGrid = new Grid();
articleTextGrid.Height = 100;
articleTextGrid.VerticalAlignment = VerticalAlignment.Bottom;
articleTextGrid.ColumnDefinitions.Add(new ColumnDefinition() { Width = new GridLength(100) });
articleTextGrid.ColumnDefinitions.Add(new ColumnDefinition());
articleTextGrid.Children.Add(textBlock);
Grid.SetColumn(textBlock, 1);
var canvas = new Grid();
canvas.Width = articleImg.PixelWidth;
canvas.Height = articleImg.PixelHeight;
canvas.Children.Add(articleImage);
canvas.Children.Add(articleBannerGrid);
canvas.Children.Add(articleTextGrid);
bmp.Render(canvas, null);
bmp.Invalidate(); //Draw bitmap
FileStream fs = new FileStream(articles[i].ImageFilename, FileMode.Create);
bmp.SaveJpeg(fs, bmp.PixelWidth, bmp.PixelHeight, 0, 100);
fs.Close();
fs.Dispose();
articleImage = null;
articleImg = null;
}
//GC.Collect();
//GC.WaitForPendingFinalizers();
ShellTile TileToFind = ShellTile.ActiveTiles.FirstOrDefault();
if (TileToFind != null)
{
string title = articles[0].Tag;
string backTitle = articles[1].Tag;
string content = articles[0].Description;
string backContent = articles[1].Description;
FlipTileData tileData = new FlipTileData()
{
Title = title,
BackTitle = backTitle,
BackContent = backContent,
WideBackContent = backContent,
BackgroundImage = new Uri(articles[0].ImageFilename, UriKind.Relative),
BackBackgroundImage = new Uri(articles[1].ImageFilename, UriKind.Relative),
WideBackgroundImage = new Uri(articles[0].ImageFilename, UriKind.Relative),
WideBackBackgroundImage = new Uri(articles[1].ImageFilename, UriKind.Relative),
};
TileToFind.Update(tileData);
}
NotifyComplete();
});
}
I assume that it is the correct place to generate the custom tile i.e. ScheduledAgent.
I found an article Dynamic Live Tile issue WP8 [WriteableBitmap] on the Nokia website with the same problem but no solution there either.
I'll continue debugging this tomorrow by removing everything and adding each bit individually step by step to see if I can spot anything but if anyone has got any suggestion or solution, I'd appreciate if you could help.
If I'm going about it the wrong way, please let me know what's the best method to update tiles in the scheduled agent.
Thanks.