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I'm using code bellow to decode bitmaps.

Bitmap temp=BitmapFactory.decodeResource(getResources(), R.drawable.image);
Bitmap image=Bitmap.createScaledBitmap(temp, width, height, true);

I'm using code bellow to draw bitmap on canvas.

Canvas c=SurfaceHolder.lockCanvas();
c.drawBitmap(image, 0, 0, null);
SurfaceHolder.unlockCanvasAndPost(c);

Is there any faster way to draw bitmaps on canvas?

Loktar
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1 Answers1

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Try Native code development(NDK). The NDK development helps to fastest way to display a Bitmaps.

Community
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raja
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    Answers should be able to stand on their own. Make sure to include relevant information and/or examples. Otherwise, write a comment for the main question. – user2864740 Aug 08 '14 at 12:38