I would like to run my C++ program in Visual Studio such that I am allowed to watch the values of my variables like I can in debug mode, by adding them to the watch window, while at the same time not have the performance reducing error checking that happens in a debug build.
In other words, I would like the speed of release and the debug capability of debug, I do not care for error checking, it's a relatively safe application without real world implications - My buffers could overflow, etc.
Please any suggestions how this could be accomplished?