When I compile a large project the compiler slows down the machine tremendously, virtually freezes it out. If I'm lucky a keystroke in vim takes a few seconds to register. If I'm not I may as well go for a walk since nothing can be done on my workstation at all.
Is there any way to prevent compiler and linker from consuming the entire machine? More generally, is it possible to limit a family of processes to a portion of computing resources, such as threads, memory, disk access bandwidth?
Something like limiting the resources available to the process tree that originates from the shell that runs the build would be ideal.