If you have a pointer to memory that have been allocated using one of the malloc()
type calls then when you are done with the memory area, you should deallocate the memory using free()
. Similarly using calloc()
, which also allocates from the heap, should be followed by the use free()
to deallocate the memory when done with it.
The other memory allocator such as alloca()
which allocates from the stack and not the heap see On the use and abuse of alloca does not use the free()
function and that memory will be recovered automatically as the stack pointers are adjusted when the function in which it is used returns. Naturally that means that using a pointer from alloca()
is only good for the function and any functions it calls and the address becomes invalid as soon as the function using alloca()
returns.
In your simple example, I would use free()
just before the call to the get_str(1)
function at position 2 so the source would look something like"
int main(void)
{
char *s;
if ((s = get_str(0)) == NULL) {
exit(1);
}
// doing stuff with the string pointed to by s
/* position 1 */
// free up the string area so that we can get another one.
free (s);
if ((s = get_str(1)) == NULL) { /* position 2 */
exit(2);
}
return 0;
}
I might also be tempted to modify your example a touch and do something like the following. This was all written without testing in a compiler so there may be a compilation error or two however this should provide the basic idea.
The idea with this approach is to have a struct that contains state information as well as a pointer so that you will know which type of get_str()
pointer came from, if you are interested, and when you call the get_str()
function, it will deallocate the memory for you. You could also add intelligence so that if there is memory already allocated and it is the correct type, then you do not do a free()
followed by a malloc()
but instead just return back.
Another bonus provided by this approach is when a free()
is done, the char *
member of the struct is set to NULL which should give you a crash if you try to dereference the pointer and since the whichone
member of the struct indicates the last type of get_str()
used, your debugging may be easier depending on how good you are with interpreting a crash dump.
#include <stdlib.h>
typedef struct {
int whichone;
char *s;
} GetStrStruct;
/* this returns a malloc()'d string */
GetStrStruct *get_str(int whichone, GetStrStruct *pStruct)
{
free(pStruct->s); // we depend on pStruct->s being valid or NULL here
pStruct->s = NULL;
pStruct->whichone = -1;
switch (whichOne) {
case 0: // allocate string one
pStruct->s = malloc (32); // string one type of memory allocation
pStruct->whichone = whichone;
break;
case 1: // allocate string two
pStruct->s = malloc (64); // string two type of memory allocation
pStruct->whichone = whichone;
break;
default:
break;
}
// if the malloc() failed then return a NULL pointer
// we just reuse the pStruct pointer here, it is local and one less variable to make
if (pStruct->s == NULL) pStruct = NULL;
return pStruct;
}
int main(void)
{
GetStrStruct myStruct = {0}; // create and initialize the struct
if (get_str(0, &myStruct) == NULL) {
exit(1);
}
// do things with myStruct.s, the string from last get_str() call
// this would be using myStruct.s and not just myStruct or s so maybe awkward?
/* position 1 */
if (get_str(1, &myStruct) == NULL) { /* position 2 */
exit(2);
}
// do things with the second type of get_str()
// this would be using myStruct.s and not just myStruct or s so maybe awkward?
// release the memory as I am done. This may seem a bit strange to get a nothing string.
get_str (-1, &myStruct);
return 0;
}
If you added a debug facility you could even track which line of source did the last allocation and the last deallocation. Or if the malloc()
fails, you could implement a debugger interrupt or other mechanism to immediately stop so you will know exactly which line the function call failed.
In the include file with the prototype for the get_str()
function and the GetStrStruct
struct you would use C Preprocessor as follows. If you change the 0 in the #if 0
to a 1 then the debug version is enabled otherwise it is not. The idea is to use a macro through the C Preprocessor to replace calls to get_str()
with a call to get_str_Debug()
and provide additional arguments with the source file path and the line number in the source file.
#if 0
typedef struct {
int whichone;
char *s;
struct {
int lineNo;
char file[64];
} myDebug;
} GetStrStruct;
GetStrStruct *get_str_Debug(int whichone, GetStrStruct *pStruct, char *file, int line);
#define get_str(wo,ps) get_str_Debug (wo,ps,__FILE__,__LINE__)
#else
typedef struct {
int whichone;
char *s;
} GetStrStruct;
GetStrStruct *get_str(int whichone, GetStrStruct *pStruct);
#endif
And then in the implementation file you could use the C Preprocessor with something like the following to allow you to specify whether the get_str()
function should be replaced by a get_str_Debug()
function with additional debug aids at compile time.
#if defined(get_str)
// provide a prototype for the replacement function signature.
GetStrStruct *get_str_Special(int whichone, GetStrStruct *pStruct);
// provide the debug information wrapper so that we can track where the last use came from
GetStrStruct *get_str_Debug(int whichone, GetStrStruct *pStruct, char *file, int line)
{
GetStrStruct *pTemp = get_str_Special (whichone, pStruct);
if (pTemp) {
// update the debug information. we keep only last 60 chars of file path.
int iLen = strlen (file);
if (iLen > 60) iLen -= 60; else ilen = 0;
strcpy (pStruct->myDebug.file, file + iLen);
pStruct->myDebug.lineNo = line;
} else {
// cause a debugger interrupt or a crash dump or something.
}
return pTemp;
}
GetStrStruct *get_str_Special (int whichone, GetStrStruct *pStruct)
#else
/* this returns a malloc()'d string */
GetStrStruct *get_str(int whichone, GetStrStruct *pStruct)
#endif
{
free(pStruct->s);
pStruct->s = NULL;
pStruct->whichone = -1;
switch (whichOne) {
case 0: // allocate string one
pStruct->s = malloc (32); // string one type of memory allocation
pStruct->whichone = whichone;
break;
case 1: // allocate string two
pStruct->s = malloc (64); // string two type of memory allocation
pStruct->whichone = whichone;
break;
default:
break;
}
// if the malloc() failed then return a NULL pointer
if (pStruct->s == NULL) pStruct = NULL;
return pStruct;
}
Then where ever you use get_str()
if you turn on the debugging, the C Preprocessor will substitute a call to get_str_Debug()
with the arguments used in the get_str()
call along with two additional arguments, a char pointer to the source file name where the get_str()
is being replaced by the get_str_Debug()
and the source file line number.