I've got problem with init my parameters in UIViewController. I've got a class:
class ViewController: UIViewController {
@IBOutlet var cardButtons: Array<UIButton>
var flipCount = 0
var game: CardMatchingGame
var backCardImage: UIImage
var frontCardImage: UIImage
required init(coder aDecoder: NSCoder) {
self.backCardImage = UIImage(named: "back")
self.frontCardImage = UIImage(named: "front")
self.game = CardMatchingGame(count: cardButtons.count, deck: createDeck())
super.init(coder: aDecoder)
}
@IBAction func touchCardButton(sender: UIButton) {
var cardButtonsArray = cardButtons as NSArray
var chosenButtonIndex = cardButtonsArray.indexOfObject(sender)
game.chooseCardAtIndex(chosenButtonIndex)
}
func createDeck() -> Deck {
return PlayingCardDeck()
}
}
but I've got a error in
count: cardButtons.count >> Variable 'self.cardButtons' used before being initialized/Property 'self.cardButtons' not initialized at super.init call
and
deck: createDeck() >> 'self' used before super.init call
How can I fix this to got properly initialized UIViewController?
Thank you for your help.