package com.example.demo;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import android.widget.RelativeLayout;
public class MyLayout extends RelativeLayout {
private static final int INVALID_POINTER_ID = -1;
private Drawable mIcon;
private float mPosX;
private float mPosY;
MyLayout temp;
private float mLastTouchX;
private float mLastTouchY;
private int mActivePointerId = INVALID_POINTER_ID;
private ScaleGestureDetector mScaleDetector;
private float mScaleFactor = 1.f;
public MyLayout(Context context) {
this(context, null, 0);
temp = this;
}
public MyLayout(Context context, AttributeSet attrs) {
this(context, attrs, 0);
temp = this;
}
public MyLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mIcon = context.getResources()
.getDrawable(R.drawable.ic_launcher);
mIcon.setBounds(0, 0, mIcon.getIntrinsicWidth(),
mIcon.getIntrinsicHeight());
temp = this;
mScaleDetector = new ScaleGestureDetector(context,
new ScaleListener());
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
// Let the ScaleGestureDetector inspect all events.
mScaleDetector.onTouchEvent(ev);
final int action = ev.getAction();
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN: {
final float x = ev.getX();
final float y = ev.getY();
mLastTouchX = x;
mLastTouchY = y;
mActivePointerId = ev.getPointerId(0);
break;
}
case MotionEvent.ACTION_MOVE: {
final int pointerIndex = ev
.findPointerIndex(mActivePointerId);
final float x = ev.getX(pointerIndex);
final float y = ev.getY(pointerIndex);
// Only move if the ScaleGestureDetector isn't processing a
// gesture.
if (!mScaleDetector.isInProgress()) {
final float dx = x - mLastTouchX;
final float dy = y - mLastTouchY;
mPosX += dx;
mPosY += dy;
invalidate();
}
mLastTouchX = x;
mLastTouchY = y;
break;
}
case MotionEvent.ACTION_UP: {
mActivePointerId = INVALID_POINTER_ID;
break;
}
case MotionEvent.ACTION_CANCEL: {
mActivePointerId = INVALID_POINTER_ID;
break;
}
case MotionEvent.ACTION_POINTER_UP: {
final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
final int pointerId = ev.getPointerId(pointerIndex);
if (pointerId == mActivePointerId) {
// This was our active pointer going up. Choose a
// new
// active pointer and adjust accordingly.
final int newPointerIndex = pointerIndex == 0 ? 1
: 0;
mLastTouchX = ev.getX(newPointerIndex);
mLastTouchY = ev.getY(newPointerIndex);
mActivePointerId = ev.getPointerId(newPointerIndex);
}
break;
}
}
return true;
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
int count = getChildCount();
Log.d("onLayout", "" + count);
for (int i = 0; i < count; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
RelativeLayout.LayoutParams params = (RelativeLayout.LayoutParams) child
.getLayoutParams();
child.layout((int) (params.leftMargin * mScaleFactor),
(int) (params.topMargin * mScaleFactor),
(int) ((params.leftMargin + child
.getMeasuredWidth()) * mScaleFactor),
(int) ((params.topMargin + child
.getMeasuredHeight()) * mScaleFactor));
child.setLayoutParams(params);
}
}
}
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.save(Canvas.MATRIX_SAVE_FLAG);
// canvas.translate(mLastTouchX, mLastTouchY);
canvas.translate(mPosX, mPosY);
canvas.scale(mScaleFactor, mScaleFactor);
System.out.println("onDraw");
int count = getChildCount();
for (int i = 0; i < count; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
child.draw(canvas);
Log.d("onDraw", "" + mScaleFactor);
}
}
canvas.restore();
}
@Override
protected void dispatchDraw(Canvas canvas) {
canvas.save(Canvas.MATRIX_SAVE_FLAG);
System.out.println("dispatchDraw");
System.out.println("x :: " + mPosX + " :: X2 :: " + mLastTouchX);
System.out.println("y :: " + mPosY + " :: Y2 :: " + mLastTouchY);
System.out.println("Scale factor :: " + mScaleFactor);
canvas.translate(
mPosX
- ((mLastTouchX * mScaleFactor) - mLastTouchX),
mPosY
- ((mLastTouchY * mScaleFactor) - mLastTouchY));
canvas.scale(mScaleFactor, mScaleFactor);
super.dispatchDraw(canvas);
canvas.restore();
}
private class ScaleListener extends
ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScale(ScaleGestureDetector detector) {
mScaleFactor *= detector.getScaleFactor();
// Don't let the object get too small or too large.
mScaleFactor = Math
.max(1.0f, Math.min(mScaleFactor, 5.0f));
// Log.d("onScale", ""+mScaleFactor);
temp.invalidate();
invalidate();
return true;
}
}
}
Above code is for custom relative layout for pinch zoom and move with finger on screen.
But, above code is working properly. but problem is that I unable to implement zoom from where I pinch on screen.
Please help me for this.
I took a references from below link.