I am trying to send some bytes to a third party application ( running on same server ) using tcp loopback connection using following code.
struct sockaddr_in serv_addr;
struct hostent *server;
int sockfd = socket(PF_INET, SOCK_STREAM, 0);
server = gethostbyname(host_address);
bzero((char *) &serv_addr, sizeof (serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *) server->h_addr, (char *) &serv_addr.sin_addr.s_addr, server->h_length);
/**** Port No. Set ****/
serv_addr.sin_port = htons(portno);
int sockKeepAliveOption = 1;
int al = setsockopt(sockfd, SOL_SOCKET, SO_KEEPALIVE, (void*) &sockKeepAliveOption, sizeof (sockKeepAliveOption));
if (al == -1) {
std::cout << "Setsocket option err: SO_KEEPALIVE --unable to set keep alive tcp connection." << std::endl;
}
else {
std::cout << "S0_KEEPALIVE set, with SOL_SOCKET.. . ..\n" << std::endl;
}
I am sending 400 bytes at one time and sending 100 times in a second. I am using following code to send
int n = send(sockfd,sendB,400, ONLOAD_MSG_WARM);
MY problem is, I am getting high jitter. I am getting minimum latency 3 us, avg 7 us and max 19 us. How can i optimized it?
Thanks
Edit on 8/28/2014.
Let me add few more information. I am also receiving data from same port in different thread but after I send. I am also assigning one core to each thread by following code and all cpu except core 0 are isolated from scheduler.
thread1= new std::thread(myfunction, input1, input2);
pthread_t thread_hnd = thread1->native_handle();
CPU_SET(5, &cpuset);
s = pthread_setaffinity_np(thread_hnd, sizeof (cpu_set_t), &cpuset);
I am getting good number (3 or 4 us) when I am sending continuously at every 1 ms but if frequency is less ( say 1-5 in a second ) then some time i get around 20 us but avg is around 7 us.
Can listening and sending on same port from different thread create jitter ?
2ND Edit on 8/28/2014.
Here is my cpu state. It is not going to C3. Core 2 [7] is the thread from where I am sending data through loop back.
Cpu speed from cpuinfo 3499.00Mhz
True Frequency (without accounting Turbo) 3499 MHz
Socket [0] - [physical cores=6, logical cores=6, max online cores ever=6]
CPU Multiplier 35x || Bus clock frequency (BCLK) 99.97 MHz
TURBO ENABLED on 6 Cores, Hyper Threading OFF
Max Frequency without considering Turbo 3598.97 MHz (99.97 x [36])
Max TURBO Multiplier (if Enabled) with 1/2/3/4/5/6 cores is 38x/37x/36x/36x/36x/36x
Real Current Frequency 3600.17 MHz (Max of below)
Core [core-id] :Actual Freq (Mult.) C0% Halt(C1)% C3 % C6 % Temp
Core 1 [0]: 3600.17 (36.01x) 1.08 98.9 0 0 41
Core 2 [1]: 3595.44 (35.96x) 1.07 98.9 0 0 46
Core 3 [2]: 3595.28 (35.96x) 1 99.1 0 0 40
Core 4 [3]: 3599.01 (36.00x) 1 99.9 0 0 46
Core 5 [4]: 3599.51 (36.01x) 0 100 0 0 50
Core 6 [5]: 3598.97 (36.00x) 100 0 0 0 56
Socket [1] - [physical cores=6, logical cores=6, max online cores ever=6]
CPU Multiplier 35x || Bus clock frequency (BCLK) 99.97 MHz
TURBO ENABLED on 6 Cores, Hyper Threading OFF
Max Frequency without considering Turbo 3598.97 MHz (99.97 x [36])
Max TURBO Multiplier (if Enabled) with 1/2/3/4/5/6 cores is 38x/37x/36x/36x/36x/36x
Real Current Frequency 3600.12 MHz (Max of below)
Core [core-id] :Actual Freq (Mult.) C0% Halt(C1)% C3 % C6 % Temp
Core 1 [6]: 3598.97 (36.00x) 100 0 0 0 56
Core 2 [7]: 3598.51 (36.00x) 1.12 98.8 0 0 49
Core 3 [8]: 3599.98 (36.01x) 1.94 98 0 0 45
Core 4 [9]: 3598.97 (36.00x) 100 0 0 0 56
Core 5 [10]: 3599.48 (36.01x) 1 99.9 0 0 48
Core 6 [11]: 3600.12 (36.01x) 3.44 96.5 0 0 45
C0 = Processor running without halting
C1 = Processor running with halts (States >C0 are power saver)
C3 = Cores running with PLL turned off and core cache turned off
C6 = Everything in C3 + core state saved to last level cache
Above values in table are in percentage over the last 1 sec
[core-id] refers to core-id number in /proc/cpuinfo