A friend of mine and I are building an engine for a series of RPGs. The project is completely written in python 3.3, using pygame 1.9.2a and (of course) SDL2. We would like to embed the Python interpreter, so that when the user clicks the main.py file (the "executable"), the interpreter opens and execute (read) the file. I think that this involves copying of the python3.dll in the project folder, but do not know much more.
I've tried a few searches, but every time I look, I only found C ++ applications (or similar) trying to use python as a scripting languaje.
Can you help us? We maintain a repository for the project (which is updated every time we add a new idea), which you can visit if you want to see what we are doing.
Thanks again. Zeniel Danaku.