I've got an argument with my co-workers. Once I did try to modify constant reference.
Sample of code is below:
#include <cstdio>
#include <cstdlib>
using namespace std;
int main(int argc, char const *argv[])
{
const int* A = NULL;
printf("A = %p\n", A);
int** pA = const_cast<int**>(&A);
*pA = new int(5);
if (pA != NULL)
printf("pA = %p, value = %d\n", pA, *pA);
else
printf("pA null pointer\n");
if (A != NULL)
printf("A = %p, value = %d\n", A, *A);
else
printf("A null pointer\n");
return 0;
}
Everything works fine and the log is
A = 00000000
pA = 0028FED8, value = 4068760
A = 003E1598, value = 5
I think it works that way:
I create a const pointer variable A with '0' (zero) value is stack. It is local variable wich occupies 4 bytes of memory in stack.
then I create a pointer to pointer variable, I cast away constant modification and take address of the variable
I think this code works fine and will not lead to a bug. But I need some kind of explanations. Am I right?