I am provided the byte array for a jpeg via a CDATA xml node. I need to display that on a WPF application. I would prefer not to save it to disk and set the source of a System.Windows.Controls.Image. I would like to do it all in memory.
How can I go from the byte array or System.Drawing.Image to the Source for System.Windows.Media.Image?
I also welcome better suggestions on how to do this and display multiple images per minute (even multiple per second occasionally)