I just received the following rejection when submitting an update to my game using Xcode 5.1.1:
Your app contains non-public API usage. Please review the errors, correct them, and resubmit your application. The app references non-public symbols in Payload/XXX.app/XXX: MPMoviePlayerContentPreloadDidFinishNotification
with XXX is my app name.
As far as I know I'm not using this anywhere. I just added MediaPlayer.framework in my project. Does anyone know how to fix this issue?
Any help would be appreciated!