Pointers are a really tricky thing in C. For a lot of people is hard to understand it, so for a good understanding I wrote following code:
#include <stdlib.h>
#include <stdio.h>
int main(int argc, char *argv[])
{
int *p; // pointer -> will be dynamic allocated
int *a; // array -> will be dynamic allocated
// print before allocate memory (1)
printf("&p: %p\tp: %p\t*p: %d\n", &p, p, *p);
printf("&a: %p\ta: %p\t*a: %d\n", &a, a, *a);
printf("\n");
// allocate memory (2)
p = (int *)malloc(sizeof(int));
a = (int *)malloc(sizeof(int) * 10);
// print after allocate, but before give a value to poinetrs (3)
printf("&p: %p\tp: %p\t*p: %d\n", &p, p, *p);
printf("&a: %p\ta: %p\t*a: %d\n", &a, a, *a);
printf("\n");
// give a value to poinetrs (4)
*p = 1;
for (int i = 0; i < 10; i++) { a[i] = i; }
// print after we gave a value to pointers (5)
printf("&p: %p\tp: %p\t*p: %d\n", &p, p, *p);
printf("&a: %p\ta: %p\t*a: ", &a, a);
// because a is an array we must use a loop for print
for (int i = 0; i < 10; i++) { printf("%d ", a[i]); }
printf("\n");
printf("\n");
// free pointers (6)
free(p);
free(a);
// print pointers after free (7)
printf("&p: %p\tp: %p\t*p: %d\n", &p, p, *p);
printf("&a: %p\ta: %p\t*a: ", &a, a);
// because a is an array we must use a loop for print
for (int i = 0; i < 10; i++) { printf("%d ", a[i]); }
printf("\n");
printf("\n");
// try to change values after free (8)
*p = 12;
for (int i = 0; i < 10; i++) { a[i] = 3; }
// print after (8)
printf("&p: %p\tp: %p\t*p: %d\n", &p, p, *p);
printf("&a: %p\ta: %p\t*a: ", &a, a);
// because a is an array we must use a loop for print
for (int i = 0; i < 10; i++) { printf("%d ", a[i]); }
printf("\n");
printf("\n");
return 0;
}
Output:
&p: 0xbfe5db64 p: 0xbfe5dc24 *p: -1075452506
&a: 0xbfe5db68 a: 0xbfe5dc2c *a: -1075452502
&p: 0xbfe5db64 p: 0x8716008 *p: 0
&a: 0xbfe5db68 a: 0x8716018 *a: 0
&p: 0xbfe5db64 p: 0x8716008 *p: 1
&a: 0xbfe5db68 a: 0x8716018 *a: 0 1 2 3 4 5 6 7 8 9
&p: 0xbfe5db64 p: 0x8716008 *p: 0
&a: 0xbfe5db68 a: 0x8716018 *a: 0 1 2 3 4 5 6 7 8 9
&p: 0xbfe5db64 p: 0x8716008 *p: 12
&a: 0xbfe5db68 a: 0x8716018 *a: 3 3 3 3 3 3 3 3 3 3
Now, questions and observations:
When I print pointers before give memory for it, why pointer have a random value and a random address to point to it and why it isn't NULL?
After we use malloc, we can see the address where pointer points to changed and its value is NULL, so what malloc really does?
After we give a value to it and print it, we free it and print it again, but values and address are same as behind for array, but not for the integer, why? So what free really does?
After we freed space, we can continue to change values of array and integer, why is this possible after free space? We don't need to reuse malloc?