I am using XMLWriter to create a chat xml. This file should be updated by appending a received message into the existing chat file. For example in the xml file below, I would like to append a new message node after the node with msg_id = 5 My problem is that the code I got creates a new XMl file. Please advice.
My XML FILE
<?xml version="1.0" encoding="utf-8"?>
<client>
<name>client_name</name>
<url>client_name.myapp.com</url>
<ver>1</ver>
<conversation>
<sender_id>5</sender_id>
<fname>First</fname>
<mname>Middle</mname>
<lname>Last</lname>
<last_seen>l, d-M-y H:i:s T</last_seen>
<messages>
<message>
<msg_id>1</msg_id>
<recepient_id />
<message>Lorem ipsum dolor sit amet, consectetuer adipiscing elit.</message>
</message>
<message>
<msg_id>2</msg_id>
<recepient_id />
<message>Lorem ipsum dolor sit amet, consectetuer adipiscing elit.</message>
</message>
<message>
<msg_id>3</msg_id>
<recepient_id />
<message>Lorem ipsum dolor sit amet, consectetuer adipiscing elit.</message>
</message>
<message>
<msg_id>4</msg_id>
<recepient_id />
<message>Lorem ipsum dolor sit amet, consectetuer adipiscing elit.</message>
</message>
<message>
<msg_id>5</msg_id>
<recepient_id />
<message>Lorem ipsum dolor sit amet, consectetuer adipiscing elit.</message>
</message>
</messages>
</conversation>
</client>
My Code
chat = JsonConvert.DeserializeObject<Chat>(json_data);
for (int conversations_count = 0; conversations_count < chat.conversations.Count; conversations_count++) // Loop through List with for
{
var conversation = chat.conversations[conversations_count];
var conversation_file_name = conversation.fname + " " + conversation.mname + " " + conversation.lname;
var messages = conversation.messages;
if (File.Exists(conversation_file_name))
{
using (XmlWriter writer = XmlWriter.Create(conversation_file_name+".xml"))
{
writer.WriteStartDocument();
writer.WriteStartElement("client");
writer.WriteElementString("name", "client_name");
writer.WriteElementString("url", "client_name.myapp.com");
writer.WriteElementString("ver", "1.0");
writer.WriteStartElement("conversation");
writer.WriteElementString("sender_id", conversation.sender_id.ToString());
writer.WriteElementString("fname", conversation.fname.ToString());
writer.WriteElementString("mname", conversation.mname.ToString());
writer.WriteElementString("lname", conversation.lname.ToString());
writer.WriteElementString("last_seen", conversation.last_seen.ToString());
writer.WriteStartElement("messages");
for (int messages_count = 0; messages_count < messages.Count; messages_count++) // Loop through List with for
{
writer.WriteStartElement("message");
writer.WriteElementString("msg_id", messages[messages_count].msg_id.ToString());
writer.WriteElementString("recepient_id", messages[messages_count].recepient_id.ToString());
writer.WriteElementString("message", messages[messages_count].message.ToString());
writer.WriteEndElement();
}
writer.WriteEndElement();
writer.WriteEndElement();
writer.WriteEndElement();
writer.WriteEndDocument();
}
}
}