I am using Visual Studio 2013. I am getting the Access violation reading location 0xCDCDCDD1
error. References from Wikipedia: Magic Numbers, here, and this question tell me that I am using an uninitialized pointer. I think the problem is with the malloc
function I'm using, although I did refer to the CPlusPlus doc before using it.
My code:
#include "SingleNode.h"
#include "SingleList.h"
#include <iostream>
SingleList::SingleList() {}
SingleList::~SingleList() {}
...
void SingleList::addHead(int value){
ISingleNode *temp1 = (ISingleNode *)malloc(sizeof(SingleList));
head = NULL;
temp1->setValue(value);
temp1->setNext(head->getNext());
if (!head->getNext())
{
head = temp1;
}
else
{
temp1->setNext(head->getNext());
head = temp1;
}
}
...
The error is in the line temp1->setValue(value);
The setValue(int value)
function is included from here:
#include "SingleNode.h"
SingleNode::SingleNode() {}
SingleNode::~SingleNode() {}
void SingleNode::setValue(int value){
this->value = value;
}
int SingleNode::getValue(){
return value;
}
ISingleNode * SingleNode::getNext(){
return next;
}
void SingleNode::setNext(ISingleNode * next){
this->next = next;
}
SingleNode.h:
#pragma once
#include "Interfaces01.h"
class SingleNode :public ISingleNode{
private:
int value;
ISingleNode * next = NULL;
public:
SingleNode();
~SingleNode();
void setValue(int value);
int getValue();
ISingleNode * getNext();
void setNext(ISingleNode * next);
};
SingleList.h:
#pragma once
#include "Interfaces01.h"
class SingleList :public ISingleList{
private:
int value;
ISingleNode * head=NULL;
ISingleNode * temp=NULL;
ISingleNode * next=NULL;
ISingleNode * temp1;
public:
SingleList();
~SingleList();
ISingleNode * getHead();
void setHead(ISingleNode * head);
void addHead(int value);
void orderSort2();
void orderSort3();
void sequenceOrderSort();
void reverse();
ISingleNode * swap(ISingleNode * head, int k);
ISingleNode * get_node(ISingleNode * head, int k);
};
On breaking at the line, the debugger is showing me the following values: