I'm writing currently a converter tool that creates SVG images, based on information of an other system. The other system allows to create paths with a linear gradient fill.
I'm not an deeply familiar with SVG. I've created a linear gradient as follows:
<svg xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
version="1.1" height="1000" width="1000"
xml:lang="de">
<defs>
<linearGradient id="grad1" x1="0%" y1="0%" x2="100%" y2="0%">
<stop stop-color="#32CD32" offset="0%"/>
<stop stop-color="#32CD32" offset="20%"/>
<stop stop-color="#FFAD5B" offset="50%"/>
<stop stop-color="#32CD32" offset="80%"/>
<stop stop-color="#32CD32" offset="100%"/>
</linearGradient>
</defs>
<polyline fill="none" points="710,183 628,310 758,395 734,256" stroke="url(#grad1)" stroke-width="20" stroke-linejoin="round" />
</svg>
That results in:
Have somebody an idea how to achieve a gradient color as the source image in SVG?
Thanks a lot for help.
Update, 20th October 2014: I've found a solution now. By using SVG filters, especially Gaussian Blur filter it is possible to solve such an issue.
<defs>
<filter id="filter_pipe3_2" x="-1" y="-1" width="4" height="4">
<feGaussianBlur in="SourceGraphic" stdDeviation="2" />
</filter>
</defs>
<polyline fill="none" stroke="#32cd32" stroke-linejoin="round" stroke-width="20" points="710,183 628,310 758,395 734,256" />
<polyline filter="url(#filter_pipe3_2)" fill="none" stroke="#ffad5b" stroke-linejoin="round" stroke-width="6.66667" points="710,183 628,310 758,395 734,256" />