In my iOS app that uses storyboards and auto layout but not size classes when I run the app in the simulator everything adjusts like it should with Auto Layout but when I put it on the iPhone 6 it runs at the iPhone 5S resolution scaled up to fit the screen size as if it doesn't know the app supports auto layout and will scale to fit the screen.
The Xcode project has a deployment target of 7.0 being compiled with Xcode 6 in case that matters. The iPhone 6 is also in standard zoom mode so any native Apple apps do run full resolution without scaling.
Does anyone know how I can fix it so that my app also runs full resolution?