How can I get the status bar's height programmatically in Swift?
In Objective-C, it's like this:
[UIApplication sharedApplication].statusBarFrame.size.height.
How can I get the status bar's height programmatically in Swift?
In Objective-C, it's like this:
[UIApplication sharedApplication].statusBarFrame.size.height.
Is there any problems with Swift 2.x:
UIApplication.sharedApplication().statusBarFrame.size.height
Swift 3 or Swift 4:
UIApplication.shared.statusBarFrame.height
Make sure UIKit
is imported
import UIKit
In iOS 13, you will get a deprecated warning"
'statusBarFrame' was deprecated in iOS 13.0: Use the statusBarManager property of the window scene instead.
To fix this:
let height = view.window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
Updated Answer Supporting iOS 13+ and older iOS Versions for Swift 5
func getStatusBarHeight() -> CGFloat {
var statusBarHeight: CGFloat = 0
if #available(iOS 13.0, *) {
let window = UIApplication.shared.windows.filter {$0.isKeyWindow}.first
statusBarHeight = window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
} else {
statusBarHeight = UIApplication.shared.statusBarFrame.height
}
return statusBarHeight
}
Happy Coding!
This is what I use:
struct Screen {
static var width: CGFloat {
return UIScreen.main.bounds.width
}
static var height: CGFloat {
return UIScreen.main.bounds.height
}
static var statusBarHeight: CGFloat {
let viewController = UIApplication.shared.windows.first!.rootViewController
return viewController!.view.window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
}
}
Then you can do:
Screen.statusBarHeight
Swift is just a different language. The API elements are the same. Perhaps something like this:
let app = UIApplication.sharedApplication()
let height = app.statusBarFrame.size.height
Reworked answer from Ibrahim :
extension UIApplication {
static var statusBarHeight: CGFloat {
if #available(iOS 13.0, *) {
let window = shared.windows.filter { $0.isKeyWindow }.first
return window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
}
return shared.statusBarFrame.height
}
}
Its just like in Objective-C:
var screenStatusBarHeight: CGFloat {
return UIApplication.sharedApplication().statusBarFrame.height
}
This is included as a standard variable in:
I'm working with iOS 15 iPhone (iPad may need some work). The code I use which gets rid of the deprecated warning is as follows:
func getStatusBarHeight() -> CGFloat {
var statusBarHeight: CGFloat = 0
let scenes = UIApplication.shared.connectedScenes
let windowScene = scenes.first as? UIWindowScene
let window = windowScene?.windows.first
statusBarHeight = window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
return statusBarHeight
}
On my swiftUI project, this worked.
import UIKit
import SwiftUI
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
let contentView = ContentView()
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
if let statusBarHeight = window.windowScene?.statusBarManager?.statusBarFrame.height {
SceneDelegateDataGetter.shared.height = statusBarHeight
}
window.rootViewController = HostingController(rootView: contentView)
self.window = window
window.makeKeyAndVisible()
}
}
class SceneDelegateDataGetter {
static let shared = SceneDelegateDataGetter()
public fileprivate(set) var height: CGFloat = 0
}
When use,
SceneDelegateDataGetter.shared.height
From Peter Suwara and Bobby's answers
Updated for Swift 5:
extension UIApplication {
static var statusBarHeight: CGFloat {
if #available(iOS 13.0, *) {
let window = shared.windows.filter { $0.isKeyWindow }.first
return window?.windowScene?.statusBarManager?.statusBarFrame.height ?? 0
}
return shared.statusBarFrame.height
}
}
struct ScreenUtils {
static var width: CGFloat {
return UIScreen.main.bounds.width
}
static var height: CGFloat {
return UIScreen.main.bounds.height
}
static var statusBarHeight: CGFloat {
return UIApplication.statusBarHeight
}
}
Using:
ScreenUtils.statusBarHeight
guard let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene,
let statusBarManager = windowScene.statusBarManager
else {
return
}
let statusBarHeight = statusBarManager.statusBarFrame.height
print("Status bar height is \(statusBarHeight)")