All well and good when you have total control over all of the code in question and can implement this upfront.
Now imagine you have an existing public class used in many places with a method
public class MyClass{
private String name;
MyClass(String name){
this.name = name;
}
public String getName(){
return name;
}
}
Now you need to pass it into the off the shelf WizzBangProcessor which requires classes to implement the WBPInterface... which also has a getName() method, but instead of your concrete implementation, this interface expects the method to return the name of a type of Wizz Bang Processing.
In C# it would be a trvial
public class MyClass : WBPInterface{
private String name;
String WBPInterface.getName(){
return "MyWizzBangProcessor";
}
MyClass(String name){
this.name = name;
}
public String getName(){
return name;
}
}
In Java Tough you are going to have to identify every point in the existing deployed code base where you need to convert from one interface to the other. Sure the WizzBangProcessor company should have used getWizzBangProcessName(), but they are developers too. In their context getName was fine. Actually, outside of Java, most other OO based languages support this. Java is rare in forcing all interfaces to be implemented with the same method NAME.
Most other languages have a compiler that is more than happy to take an instruction to say "this method in this class which matches the signature of this method in this implemented interface is it's implementation". After all the whole point of defining interfaces is to allow the definition to be abstracted from the implementation. (Don't even get me started on having default methods in Interfaces in Java, let alone default overriding.... because sure, every component designed for a road car should be able to get slammed into a flying car and just work - hey they are both cars... I'm sure the the default functionality of say your sat nav will not be affected with default pitch and roll inputs, because cars only yaw!