I've a VERY simple AWT Painting. Just playing aound to make something bigger. But can't get it working ...
What happens is that only elypse2 is shown - regardless of repaint()ing it or not.
I also tried to use Swing components instead of AWT (JFrame, JComponent) but this also changes nothing.
Is using a Layout Manager necessary? But I want to draw only graphical components, like arcs, rectangles, line, poly-lines, aso ...
Here's the main():
public static void main(String[] args) {
Frame testFrame = new Frame("Grafx-Test");
testFrame.setSize(300, 200);
testFrame.setAlwaysOnTop(true);
java.awt.EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
testFrame.setVisible(true);
}
});
Elypse elypse = new Elypse(new Point(70, 80), 30, 30, Color.BLUE, false);
testFrame.add(elypse);
Elypse elypse2 = new Elypse(new Point(70, 50), 50, 30, Color.BLUE, true);
testFrame.add(elypse2);
}
and here the used class:
public class Elypse extends Canvas {
private Point start;
private int width;
private int height;
private Color c;
private boolean filled;
public Elypse(Point start, int width, int height, Color c, boolean filled) {
this.start = start;
this.width = width;
this.height = height;
this.c = c;
this.filled = filled;
}
@Override
public void paint(Graphics g) {
g.setColor(c);
if (filled) {
g.fillOval(start.x, start.y, width, height);
}
else {
g.drawOval(start.x, start.y, width, height);
}
}
}