#include "C_IntArray.h"
C_IntArray::C_IntArray()
{
m_Array = 0;
m_Length = 0;
}
C_IntArray::~C_IntArray(void)
{
delete m_Array;
m_Length = 0;
}
void C_IntArray::ContructorWithParater(int *intArray, int size)
{
m_Array = new int[size];
m_Length = size;
for (int i = 0; i < size; i++)
m_Array[i] = intArray[i];
}
void C_IntArray::InputArray()
{
cout << "Nhap so luong phan tu: ";
cin >> m_Length;
m_Array = new int [m_Length];
for(int i = 0; i < m_Length; i++)
{
cout << "Nhap phan tu Array[" << i << "] = ";
cin >> m_Array[i];
}
}
void C_IntArray::OutputArray()
{
for(int i = 0; i < m_Length; i++)
cout << m_Array[i] << " ";
}
C_IntArray C_IntArray::Remove(int x)
{
C_IntArray temp;
temp.ContructorWithParater(m_Array, m_Length);
temp.OutputArray();
for(int i = 0; i < temp.m_Length; i++)
{
if(temp.m_Array[i] == x)
{
{
temp.m_Length--;
for(int j = i; j < temp.m_Length; j++)
temp.m_Array[j] = temp.m_Array[j + 1];
}
}
cout << "\n";
temp.OutputArray();
}
cout << "\n";
return temp;
}
File Header
#include <iostream>
using namespace std;
#ifndef _C_IntArray_h
#define _C_IntArray_h
class C_IntArray
{
private:
int *m_Array, m_Length;
public:
C_IntArray();
~C_IntArray();
// khoi tao tham so dau vao
void ContructorWithParater(int *, int);
void InputArray();
void OutputArray();
// xoa phan tu trung
C_IntArray Remove(int );
};
#endif _C_IntArray_h;
File main
#include "C_IntArray.h"
void main()
{
C_IntArray a;
a.InputArray();
int giaTriCanXoa = 5;
C_IntArray b = a.Remove(giaTriCanXoa);
b.OutputArray();
cout << "\n";
a.OutputArray();
system("pause");
}
i have tried to debug my project. the function Remove in class is work, and when i'm debug to return temp it still work, but i'm debug next it return NULL or return 1 array function Remove in class can't return temp.
if i remove destructor or my temp is static C_IntArray, my project can run.
if I have misspelled the desire to help people fix. thank you for the attention.