You have misspelled the button variable, and you have passed entire variable declarations as arguments. I won't explain in detail what exactly is wrong here as you should understand C to a reasonable extent (if not, read a C tutorial to cover the basics). This code will work, placing the button's centre at a random position between (0, 0) and (150, 150), assuming your button variable is named button
:
button.center = CGPointMake(arc4random_uniform(150), arc4random_uniform(150));
Note that this may result in the button being partially offscreen in the top left corner; you should offset the coordinates to compensate for this:
button.center = CGPointMake(button.frame.size.width / 2.0 + arc4random_uniform(150 - button.frame.size.width), button.frame.size.height / 2.0 + arc4random_uniform(150 - button.frame.size.height));
This code will ensure that the button is always entirely within the rectangle (0, 0), (150, 150).