Here's what I'm doing that seems to be working so far:
In my index.html file I removed the PageView function and commented out the pixel itself, as shown below.
<head>
<!-- Facebook Pixel Code -->
<script>
!function(f,b,e,v,n,t,s){if(f.fbq)return;n=f.fbq=function(){n.callMethod?
n.callMethod.apply(n,arguments):n.queue.push(arguments)};if(!f._fbq)f._fbq=n;
n.push=n;n.loaded=!0;n.version='2.0';n.queue=[];t=b.createElement(e);t.async=!0;
t.src=v;s=b.getElementsByTagName(e)[0];s.parentNode.insertBefore(t,s)}(window,
document,'script','//connect.facebook.net/en_US/fbevents.js');
fbq('init', 'XXXXXXXXXX');
//fbq('track', "PageView");
</script>
<!--<noscript><img height="1" width="1" style="display:none"-->
<!--src="https://www.facebook.com/tr?id=XXXXXXXXXX&ev=PageView&noscript=1"-->
</noscript>-->
<!-- End Facebook Pixel Code -->
</head>
Then, I configure my app as follows...
.config(['$stateProvider', '$urlRouterProvider', '$windowProvider', function($stateProvider, $urlRouterProvider, $windowProvider) {
var $window = $windowProvider.$get();
Now, for each state change, I use the onEnter and onExit to fire off the "events" I want to capture:
.state('foo.bar', {
url:'/bar',
templateUrl: 'template.html',
controller: 'templateCtrl',
onEnter: function(){
$window.fbq('track', "Page1Enter");
},
onExit: function(){
$window.fbq('track', "Page1Exit");
}
})
I'm guessing that, if I wanted to, I could simply move any fbq('track', "PageView");
code into a controller. For my use case, though, tracking from state changes works perfectly for monitoring flow from within my app.
Hope this helps someone else.