I am picking image from gallery using PhotoChooserTask
, here is my setup
private void ApplicationBarIconButton_Click(object sender, EventArgs e)
{
PhotoChooserTask photo = new PhotoChooserTask();
photo.Completed += photo_Completed;
photo.Show();
}
void photo_Completed(object sender, PhotoResult e)
{
if (e.ChosenPhoto != null)
{
WriteableBitmap wbmp1 = PictureDecoder.DecodeJpeg(e.ChoosenPhoto, (int)scrnWidth, (int)scrnHeight);
ImageBrush iBru = new ImageBrush();
iBru.ImageSource = wbmp1;
iBru.Stretch = Stretch.Fill;
ContentPanel.Background = iBru;
}
}
Problem: with this way is it works only with .JPEG
images
to make it work with other image formats
, I tried this:
void photo_Completed(object sender, PhotoResult e)
{
if (e.ChosenPhoto != null)
{
WriteableBitmap wBmp = new WriteableBitmap(0, 0);//6930432
wBmp.SetSource(e.ChosenPhoto);//23105536
MemoryStream tmpStream = new MemoryStream();//23105536
wBmp.SaveJpeg(tmpStream, (int)scrnWidth, (int)scrnHeight, 0, 100);//22831104
tmpStream.Seek(0, SeekOrigin.Begin);//22831104
WriteableBitmap wbmp1 = PictureDecoder.DecodeJpeg(tmpStream, (int)scrnWidth, (int)scrnHeight);//24449024
ImageBrush iBru = new ImageBrush();//24449024
iBru.ImageSource = wbmp1;//24449024
iBru.Stretch = Stretch.Fill;
ContentPanel.Background = iBru;
}
}
this way works with different image formats, but it is not memory efficient.
I have mentioned number of bytes
used after each line for better understanding.
Question: In latter code snippet, I do not need wbmp anymore, How can I clear memory used by wbmp object?