A week ago I've started researching the Android camera API. I have successfully inited the camera and started preview, and it worked fine. Then I've found out I wasn't initializing and releasing the camera properly, so I overhauled the code somewhat, and now I have a problem that didn't occur initially: extremely low FPS. About 0.5, that's 2 seconds per frame. Interestingly enough, I get 1 frame with a delay, and then a second frame immediately after (1-15 ms), followed again by 2 seconds delay before the next frame.
This is my camera initialization code:
m_openedCamera = Camera.open(id);
m_surfaceHolder = new SurfaceView(MyApplication.instance().getApplicationContext()).getHolder();
Assert.assertNotNull(m_openedCamera);
// This is required on A500 for some reason
Camera.Parameters params = m_openedCamera.getParameters();
params.setPreviewFormat(ImageFormat.NV21);
params.setPreviewSize(320, 240);
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.ICE_CREAM_SANDWICH)
{
params.setRecordingHint(true);
params.setAutoExposureLock(true);
params.setAutoWhiteBalanceLock(true);
}
m_openedCamera.setParameters(params);
int bitsPerPx = ImageFormat.getBitsPerPixel(ImageFormat.NV21);
int width = params.getPreviewSize().width;
int height = params.getPreviewSize().height;
int size = (int)(width * height * bitsPerPx / 8.0);
m_openedCamera.addCallbackBuffer( new byte[size] );
m_openedCamera.addCallbackBuffer( new byte[size] );
m_openedCamera.addCallbackBuffer( new byte[size] );
m_openedCamera.addCallbackBuffer( new byte[size] );
m_openedCamera.setErrorCallback(this);
m_openedCamera.setPreviewDisplay(m_surfaceHolder);
m_openedCameraFacing = facing;
m_openedCamera.setPreviewCallback(this);
m_openedCamera.startPreview();
I have just added callback buffers - hasn't changed anything. In my initial code from a week ago I had no surface view, but removing it now has no effect either. This occurs on my second, much newer tablet as well, even though FPS is higher there (8-10), and there's no double frame there, the frames are spaced evenly. The FPS used to be at least 20. Light conditions haven't changed between now and then, btw.
Update: tried opening the camera in a separate thread as described here - no change.