First of all, what I am trying to do is changing a value in the memory of a game. In order to write to that variable I need to add the following pointer and offsets because then I always get to an address that works:
baseAddr + offset1 + offset2 + offset3 = myDesiredAddr
Now, this is what I have tried to do...
ReadProcessMemory(
hProc, (LPVOID)(BaseAddr + offset1), &myDesiredAddr, sizeof(myDesiredAddr), 0
);
ReadProcessMemory(
hProc, (LPVOID)(myDesiredAddr + offset2), &myDesiredAddr, sizeof(myDesiredAddr), 0
);
ReadProcessMemory(
hProc, (LPVOID)(myDesiredAddr + offset3), &myDesiredAddr, sizeof(myDesiredAddr), 0
);
I've tired to WriteProcessMemory on the final address that I got but it does not read and write successfully. Any advice will be helpful.