I've been developing C# and Java (among many other languages) for many years, and I'm just now getting my feet wet in C++. I've buried myself in resources on inheritance and classes, but I just can't seem to figure out how to get rid of this pesky error.
My code:
Entity.h
:
#ifndef ENTITY_H
#define ENTITY_H
#include <iostream>
class Entity
{
public:
std::string m_name;
void update(float delta);
Entity();
private:
virtual void step(float delta);
};
#endif
Entity.cpp
:
#include "Entity.h"
Entity::Entity()
{
m_name = "Generic Entity";
}
void Entity::update(float delta)
{
step(delta);
}
void Entity::step(float delta) {}
Player.h
:
#ifndef PLAYER_H
#define PLAYER_H
#include "Entity.h"
class Player : public Entity
{
public:
Player();
private:
virtual void step(float delta);
virtual void draw() const;
};
#endif
Player.cpp
:
#include "Player.h"
Player::Player()
{
m_name = "Player";
}
void Player::step(float delta) {}
void Player::draw() const {}
Main.cpp
:
int main()
{
return 0;
}
As you can see, I'm not doing anything with the classes, but I'm getting these errors:
Error 3 error LNK1120: 1 unresolved externals C:\[...]\Debug\ConsoleApplication1.exe ConsoleApplication11
Error 2 error LNK2019: unresolved external symbol "public: __thiscall Entity::Entity(void)" (??0Entity@@QAE@XZ) referenced in function "public: __thiscall Player::Player(void)" (??0Player@@QAE@XZ) C:\[...]\ConsoleApplication1\Player.obj ConsoleApplication1
UPDATE: The code magically works when I comment out the following code in Player.cpp
:
/*Player::Player()
{
m_name = "Player";
}*/