After multiple submission to the Apple IOS App store, we are consistently getting the same issue with a crash that is produced by the Apple Development Team, where as the application will load to a black screen, and remain there.
We've tried installing the application through iTunes, the version submitted, including uninstalling the original application, and installing the version.
The application does take a few seconds to start on the device, but by no means is killed by the WatchDog on the IOS device.
Here is the log sent back by the Apple dev:
{
"app_name":"xxxxxxxxxx","app_version":"0.0.1","bundleID":"com.xxxxxxxxx.xxxxxxxxxx","adam_id":913246800,"os_version":"iPhone OS 8.1 (12B410)","slice_uuid":"9da1b8cc-0937-34ab-8c05-99ce4fbb3650","share_with_app_devs":false,"build_version":"0.0.1","is_first_party":false,"bug_type":"109","name":"xxxxxxxxxx"}
Incident Identifier: 4400ABD2-36CE-4DCA-AD08-2FC2B96DE97F
CrashReporter Key: 55c42bd2dea3e9ef3e9a1516b09f6faf61eff2f8
Hardware Model: xxx
Process: xxxxxxxxxxx [208]
Path: /private/var/mobile/Containers/Bundle/Application/4A599DE0-647E-45D0-A64A-71F4D1304A29/xxxxxxxxxx.app/xxxxxxxxxx
Identifier: com.xxxxxxxx.xxxxxxxxxx
Version: 0.0.1 (0.0.1)
Code Type: ARM (Native)
Parent Process: launchd [1]
Date/Time: 2014-11-03 09:32:18.490 -0800
Launch Time: 2014-11-03 09:31:55.586 -0800
OS Version: iOS 8.1 (12B410)
Report Version: 105
Exception Type: 00000020
Exception Codes: 0x000000008badf00d
Highlighted Thread: 0
Application Specific Information:
<BKNewProcess: 0x13661f330; com.xxxxxxxxx.xxxxxxxxx; pid: 208> has active assertions beyond permitted time:
{(
<BKProcessAssertion: 0x1365252e0> id: 47-3E8D0C34-2AC8-4F69-A46C-857A6AF5E0B5 name: Suspending process: <BKNewProcess: 0x13661f330; com.xxxxxxxxx.xxxxxxxxx; pid: 208> permittedBackgroundDuration: 10.000000 reason: suspend owner pid:47 preventSuspend preventThrottleDownCPU preventThrottleDownUI preventSuspendOnSleep
)}
Elapsed total CPU time (seconds): 14.270 (user 14.270, system 0.000), 65% CPU
Elapsed application CPU time (seconds): 5.347, 24% CPU
Last Exception Backtrace:
(0x2a15fc1f 0x37d14c8b 0x2a164f55 0x2a162f57 0x2a094df8 0x1701008 0x265740 0x1e7890 0x10fd6fc 0x1d782d8 0x1e1a588 0x18c67b0 0x1970bf8 0x1970bc4 0x1971434 0x19641fc 0x19663d0 0x1966610 0x18af3fc 0x18af454 0x1966398 0x198f7e4 0x198f764 0x198f6ac 0x1992fa8 0x1945b90 0x1945bf0 0x1939d04 0x1938cc8 0x1939518 0x1936a30 0x1732318 0x171179c 0x2ae63f99 0x2a1262a7 0x2a125e23 0x2a124073 0x2a072211 0x2a072023 0x314110a9 0x2d67e1d1 0xe61cc 0xe6118)
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0:
0 xxxxxxxxxx 0x01d87fcc 0xe2000 + 30040012
1 xxxxxxxxxx 0x01d87cc4 0xe2000 + 30039236
2 xxxxxxxxxx 0x01d89054 0xe2000 + 30044244
3 xxxxxxxxxx 0x01da5a14 0xe2000 + 30161428
4 libsystem_platform.dylib 0x383d4879 0x383d0000 + 18553
5 libsystem_pthread.dylib 0x383d8d33 0x383d5000 + 15667
6 libsystem_c.dylib 0x382fa905 0x382b0000 + 305413
7 libc++abi.dylib 0x376389c5 0x37638000 + 2501
8 libc++abi.dylib 0x3765266d 0x37638000 + 108141
9 libobjc.A.dylib 0x37d14f23 0x37d0e000 + 28451
10 libc++abi.dylib 0x3764fde1 0x37638000 + 97761
11 libc++abi.dylib 0x3764f8ab 0x37638000 + 96427
12 libobjc.A.dylib 0x37d14dcf 0x37d0e000 + 28111
13 CoreFoundation 0x2a0722a9 0x2a05a000 + 98985
14 CoreFoundation 0x2a07201f 0x2a05a000 + 98335
15 GraphicsServices 0x314110a5 0x31408000 + 37029
16 UIKit 0x2d67e1cd 0x2d610000 + 451021
17 xxxxxxxxx 0x000e61c8 0xe2000 + 16840
18 xxxxxxxxx 0x000e6114 0xe2000 + 16660
Thread 1 name: Dispatch queue: com.apple.libdispatch-manager
Thread 1:
0 libsystem_kernel.dylib 0x383472a0 0x38346000 + 4768
1 libdispatch.dylib 0x382809fd 0x38273000 + 55805
2 libdispatch.dylib 0x3827620f 0x38273000 + 12815
If anyone has seen or solved an issue similar to this one, please let me know, it was hard to find any information related to both an issue similar to this related to Unity.