Hey all I have a Spritekit animation that I want to trigger when the user wins the level. This is what I have
if([[other name] isEqualToString:@"win"])
{
NSLog(@"WE HAVE WON THE LEVEL");
[bomb removeFromParent];
[self saveUserInfo];
[[self view] performSelector:@selector(presentScene:) withObject:[LevelSelectScene scene] afterDelay:2];
}
How should I approach triggering the animation right after the bomb is removed from the parent?