I am trying to open a AlertDialog. When this AlertDialog is opened, the threads need to wait for user input in order to continue its program. I read that I need to lock the object thats need to wait and notified. When I run this code on my phone. The alertdialog won't show, and it looks like the app is looping, because after a few seconds I get a message that the app isn't responding. Below you will find the code I wrote.. By the way. I am a virgin to android programming. So please be gentle :P
public class EditTagActivity extends Activity{
AlertDialog alertDialog;
Runnable h = new Runnable()
{
@ Override
public void run()
{
alertDialog.show();
synchronized(g)
{
try
{
Log.d("Threads", "g.wait()");
g.wait();
}
catch (InterruptedException e)
{
e.printStackTrace();
}
}
}
};
Runnable g = new Runnable()
{
@Override
public void run()
{
Log.d("Threads", "createAlertDialog()");
createAlertDialog();
runOnUiThread(h);
}
};
public AlertDialog alert;
Runnable test = new dialogManager();
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_edit_tag);
Log.d("Threads", "setup()");
setup();
}
void setup()
{
Log.d("Threads", "g.run()");
g.run();
}
void createAlertDialog()
{
Builder alert = new AlertDialog.Builder(this);
alert.setTitle("Alert");
alert.setMessage("Flaq");
alert.setPositiveButton("OK", new DialogInterface.OnClickListener()
{
public void onClick(DialogInterface dialog, int which)
{
synchronized(g)
{
Log.d("Threads", "g.notifyAll");
g.notifyAll();
}
}
});
alert.setNegativeButton("Cancel", new DialogInterface.OnClickListener()
{
public void onClick(DialogInterface dialog, int which)
{
synchronized(g)
{
Log.d("Threads", "g.notifyAll");
g.notifyAll();
}
}
});
alertDialog = alert.create();
}
}