I have a set of objects that I'd like to always be visible, even if they're occluded by another object. They objects are meshes, not particles or sprites. Here's a screenshot of the effect I'm trying to mimic. This was done in C++ and OpenGL:
Notice the red and green triangles as well as the black lines (and the text, for that matter). They all lie on the ground plane, but they're visible even though the green machine is closer.
Can I force visbility with Three.js?