this is my first interaction here! I'm learning C# by myself, there will be a lot of errors beside to the bug i'm trying to get rid of, please be patient :)
I'm developing a very basic app that let you interact with serial ports, something like the tool integrated in Arduino. There is a button that is meant to Connect/Disconnect, it lanches/stops a Backgroundworker that keeps the form updated with new data. I've tryed to move .close(); every where in the code, but nothing changed, when I try to open it again it catches the Exception. And other apps con't access too. I think that I simply don't know what I'm doing :)
Can you help me releasing the resource?
The code involved in this operation:
private void ConnectB_Click(object sender, EventArgs e)
{
if (!connected)
{
int baud = Convert.ToInt32(baudRate.SelectedItem.ToString());
COMport = new SerialPort(COMpick.SelectedItem.ToString(), baud, Parity.None, 8, StopBits.One);
try
{
COMport.Open();
connected = true;
ConnectB.Text = "Disconnect";
}
catch (ArgumentOutOfRangeException)
{
MessageBox.Show("Baud rate not valid.");
connected = false;
}
catch (ArgumentException)
{
MessageBox.Show("Port name not valid.");
connected = false;
}
catch (UnauthorizedAccessException)
{
MessageBox.Show("Access denied, try close applications that may using the port.");
connected = false;
}
if (backWorker.IsBusy != true)
{
backWorker.RunWorkerAsync();
}
}
else
{
connected = false;
backWorker.CancelAsync();
ConnectB.Text = "Connect";
}
}
private void backWorker_DoWork(object sender, DoWorkEventArgs e)
{
BackgroundWorker worker = sender as BackgroundWorker;
while (true)
{
if (worker.CancellationPending == true)
{
e.Cancel = true;
break;
}
else if(COMport.IsOpen)
{
// Get data and print it in the form
try
{
inbox = COMport.ReadLine() + '\n';
}
catch (InvalidOperationException) { }
//Scroll down the form, passing something useless to make it work
worker.ReportProgress(inbox.Length);
}
}
}
private void backWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
this.COMport.Close();
this.COMport.Dispose();
}
Thank you!