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I'm using the following code to generate a random Float number in XCode:

float randFloat = ((float)rand() / RAND_MAX) * 5.0 ;

The issue is that it's always give me the same number sequence even when I restart the simulator: -

0.000039 0.657689 3.778027 2.29351 etc.

Any idea how to fix this so that it generates random numbers every time?

Larme
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thefan12345
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