/* token.c */
struct token id_tokens[MAX_TOKENS];
/*
id_tokens
+-----+-----+-----+-----+...+-----+
| | | | | | |
+-----+-----+-----+-----+...+-----+
[0] [1] [2] [3] ... [MAX_TOKEN-1]
To access id_tokens[i], add offset of ith element
i.e. i * sizeof(struct token) to the **address**
of array token
*/
So in your analyse.c
, following instructions would be generated with this declaration.
extern struct token id_tokens[];
id_tokens[i]
a. Address of id_tokens that might be linked from other compilation unit
is taken
b. offset of i is added
c. Value is referenced
/* analyse.c (v1) */
extern struct token *id_tokens;
/*
id_tokens
+------+ +-----+...
| addr |---------->| |
+------+ +-----+...
To access id_tokens[i], fetch **contetnts** of pointer
token, add offset of ith element i.e. i * sizeof(struct token)
is added to this.
*/
So in your analyse.c
, following instructions would be generated with this declaration:
extern struct token *id_tokens;
id_tokens[i]
a. Contents from address of id_tokens that is linked from other
compilation unit is taken.
(Will result in compilation error if present in same compilation unit because of type mismatch)
b. offset of i is added
c.
Value is referenced
Let's assume sizeof id_token[0]
is 2
byte and sizeof pointer to id_token[0]
is 4
byte.
Your later declaration may (mis)interprete the id_tokens[0]
& id_tokens[1]
as an address and add some offset to it (which may be an existing or non-existing address, aligned or non-aligned address who knows).
If it is your good day, program may crash or segfault immediately and you get a chance to fix the bug. If it is your bad day, program may just mess up with some other memory or communicate a wrong state to some module which can result in difficult to track bug and cause a nightmare.
Now I guess you understand why you got (nil)
as output in Mr. 32's answer.