I am pretty new to Javascript and have noticed this odd issue come up.
var dispatchMouseEvent = function(target, var_args) {
var e = document.createEvent("MouseEvents");
e.initEvent.apply(e, Array.prototype.slice.call(arguments, 1));
target.dispatchEvent(e);
};
var Level1Cats = document.getElementsByClassName("p-pstctgry-lnk-ctgry "); //GETTING LEVEL 1 CATS
var Level1CatsLen = Level1Cats.length; //GETTING LEVEL 1 CAT LEN
for (i = 0; i <= Level1CatsLen-1; i++) {
var ID1 = Level1Cats[i].id;
var temp1 = Level1Cats[i].innerHTML;
temp1.replace(/&/gi, "&").replace(/<[^>]*>/gi, "");
function GoToLevel2(callback) { //GO TO NEXT LEVEL!
dispatchMouseEvent(Level1Cats[i], "mouseover", true, true);
dispatchMouseEvent(Level1Cats[i], "click", true, true);
}
function GetLevel2() { //GET NEXT LEVEL
var Level2Cats = document.getElementsByClassName("p-pstctgry-lnk-ctgry");
return Level2Cats.length;
}
setTimeout(function() { //RUN IT WITH TIMING
GoToLevel2();
}, 100);
var Level2CatsLen = GetLevel2();
}
When the code is executed it gives me an error (Cannot read property 'dispatchEvent' of undefined) I know this is because the i in the function does not seem to work. If I simply replace it with an int value of 1 it will execute and click cat 1, 16 times, as expected..
I would have thought this should work, any ideas how I can work around it?