I have a (C++) program where I need to do some matrix multiplication (small - 3x3 or 6x6 at the most). I'm using OpenCV to do this.
In addition, my program builds and uses a 3D look-up table using standard pointers. I'm wondering if I should use OpenCV to build these as well, or if it would be faster or use less memory to use the standard pointers? Or will it not really matter since I #include
the OpenCV headers anyway?
Is it bad programming practice to use both in my program?