For a Sprite Kit Game i am providing my LaunchImages through an AssetCatalog.
The catalog looks like this:
The image is shown correctly on:
- all iPads
- iPhone 6
- iPhone 6 Plus
The image is not shown on:
- iPhone 4S
- iPhone 5
- iPhone 5S
I am developing for a minimum target iOS 8
Can you figure out what is going wrong? As you can see i even added the portraits for the iPhone to see if anything is loaded as launchimage - but nada..