#include<bits/stdc++.h>
#include<pthread.h>
#include<unistd.h>
#define MAX 10
using namespace std;
class BoundedBuffer
{
private:
int buffer[MAX];
int fill, use;
int fullEntries;
pthread_mutex_t monitor; // monitor lock
pthread_cond_t empty;
pthread_cond_t full;
public:
BoundedBuffer ()
{
use = fill = fullEntries = 0;
}
void produce (int element)
{
pthread_mutex_lock (&monitor);
while (fullEntries == MAX)
pthread_cond_wait (&empty, &monitor);
buffer[fill] = element;
fill = (fill + 1) % MAX;
fullEntries++;
//sleep(rand()%2);
pthread_cond_signal (&full);
pthread_mutex_unlock (&monitor);
}
int consume ()
{
pthread_mutex_lock (&monitor);
while (fullEntries == 0)
pthread_cond_wait (&full, &monitor);
int tmp = buffer[use];
use = (use + 1) % MAX;
fullEntries--;
//sleep(rand()%2);
pthread_cond_signal (&empty);
pthread_mutex_unlock (&monitor);
return tmp;
}
}b;
void* producer(void *arg){
int i=1;
while(true){
b.produce(i);
i++;
}
}
void* consumer(void *arg){
while(true){
cout<<b.consume()<<" ";
}
}
int main(){
pthread_t t1,t2;
pthread_create(&t1,NULL,producer,NULL);
pthread_create(&t2,NULL,consumer,NULL);
pthread_join(t1,NULL);
pthread_join(t2,NULL);
return 0;
}
Whenever sleep() is added in BoundedBuffer.consume() and BoundedBuffer.produce(int ) then it doesn't print any output.But when there is no sleep() in these functions then it works fine and print output as it should be .Why it's happening ?
Reference:
http://pages.cs.wisc.edu/~remzi/OSTEP/threads-monitors.pdf