I have built a simple application using GNU gcc (4.8.1429) for ARM (ATsam4LC4B: cortexM4 core, 256K flash) that:
- loads at 0x3F000 (linker option -Ttext=0x3F000) and initializes,
- copies itself (mirrors) at 0
- jumps to the mirror Reset_Handler() (near 0) using assembly
- the mirror application begins to run as expected
The problem raises when the flash memory location of the mirror main() call (flash location 0x532) is reached:
The instruction ldr [pc, #32] that is located there, loads r3 with 0x3F565 (thus calling the original main()), instead of the expected 0x565 (so that to call the mirror main() as expected).
This happens even if all the registers containing 0x3F... are zeroed prior to the ldr instruction.
The debugger reports the PC register to be 0x534 as expected and in compliance to the flash region within the stepping is performed.
Can anybody please explain to me what is going on?
Thank you in advance.
The program is compiled with [-mthumb -nostdlib -nostartfiles -ffreestanding -msingle-pic-base -mno-pic-data-is-text-relative -mlong-calls -mpoke-function-name] flags and linked with the [-Wl,--gc-sections -mcpu=cortex-m4 -Ttext=0x3f000 -nostdlib -nostartfiles -ffreestanding -Wl,-dead-strip -Wl,-static -Wl,--entry=Reset_Handler -Wl,--cref -mthumb] flags. The linker script defines rom start=0.
The region of interest within the produced .lss file contains (omitted lines are marked as ...):
...
void Reset_Handler(void)
{
...
/* Initialize the relocate segment */
...
/* Clear the zero segment */
...
/* Set the vector table base address */
/* Initialize the C library */
// __libc_init_array();
/* Branch to main function */
main();
3f532: 4b08 ldr r3, [pc, #32] ; (3f554 <Reset_Handler+0x5c>)
3f534: 4798 blx r3
3f536: e7fe b.n 3f536 <Reset_Handler+0x3e>
3f538: 20000000 .word 0x20000000
3f53c: 0003f59c .word 0x0003f59c
3f540: 20000004 .word 0x20000004
3f544: 20000004 .word 0x20000004
3f548: 20000008 .word 0x20000008
3f54c: e000ed00 .word 0xe000ed00
3f550: 0003f000 .word 0x0003f000
3f554: 0003f565 .word 0x0003f565
3f558: 6e69616d .word 0x6e69616d
3f55c: 00 .byte 0x00
3f55d: 00 .byte 0x00
3f55e: bf00 nop
3f560: ff000008 .word 0xff000008
0003f564 <main>:
int main (void)
{
3f564: b510 push {r4, lr}
...
asm("bx %0"::"r"(*(unsigned*)0x3F004 - 0x3F000));
3f580: 4b05 ldr r3, [pc, #20] ; (3f598 <main+0x34>)
3f582: 681b ldr r3, [r3, #0]
3f584: f5a3 337c sub.w r3, r3, #258048 ; 0x3f000
3f588: 4718 bx r3
}
return 0;
}
3f58a: 2000 movs r0, #0
3f58c: bd10 pop {r4, pc}
3f58e: bf00 nop
3f590: e0001000 .word 0xe0001000
3f594: 0003f329 .word 0x0003f329
3f598: 0003f004 .word 0x0003f004
...