unfortunately my actual template is too full of stuff that is unrelated to my question, so i tried to put everything in a short example. Lets say, I have written the following template:
#include <vector>
template <typename T> class MyTemplate{
public:
typedef void(*MyFunc)(T);
void addFunc(MyFunc f){myFuncs.push_back(f);}
void callFuncs(T value){
for (std::size_t i=0;i<myFuncs.size();i++){myFuncs[i](value);}
}
private:
std::vector<MyFunc> myFuncs;
};
I learned already, that I can specialize this template to behave different when the passed type is a vector, so I wrote this:
template <typename T> class MyTemplate<std::vector<T> > {
public:
typedef void(*MySingleElementFunc)(T);
void addSingleElementFunc(MySingleElementFunc f){
this->mySingleElementFuncs.push_back(f);
}
void callFuncs(std::vector<T> value){
//for (std::size_t i=0;i<myFuncs.size();i++){
// myFuncs[i](value);
//}
for (std::size_t i=0;i<mySingleElementFuncs.size();i++){
for (int size_t i=0;i<value.size();i++){
mySingleElemetnFuncs[i](value[i]);
}
}
}
private:
std::vector<MySingleElementFunc> mySingleElementFuncs;
};
Now my question is, what is the most elegant way (if possible without inheritance) not only to specialize the template for the case of vector< T > but at the same time still being able to use the first templates methods where vector< T > is the template parameter. What I would like to do later is the following
void Func1(int i){}
void Func2(std::vector<int> i){}
MyTemplate<std::vector<int> > myTemplate;
myTemplate.addFunc(Func1);
myTemplate.addFunc(Func2);
Is it possible to achieve this without simply copy&paste all stuff I need from the original template, to do the same also with the specialized version? I guess I will have to use some kind of inheritance. However, I want to avoid something like this:
MyTemplate<std::vector<int> > myTemplate;
// myTemplate.addFunc(Func1); // does not work
myTemplate.addFunc(Func2);
MyVectorTemplate<std::vector<int> > myVectorTemplate;
myVectorTemplate.addFunc(Func1); // works
myVectorTemplate.addFunc(Func2);
i.e. the functionality should be determined only by the type passed to the template but not by choosing the appropriate subclass. Anyhow, I have to admit that I am a bit confused about how to inherit in this case. If it was not a template, I could write something like
class MyVectorClass : public MySingleObjectClass {}
However, the following does not make any sense:
template <typename T> MyTemplate<std::vector<T> > : public MyTemplate<std::vector<T> >
but in some sense, this is what I would like to have.
I am sorry for such a long post and I hope it is more or less clear what is my problem...
EDIT: I just found a mistake in the above code. The loop in the vector template should read
for (std::size_t i=0;i<mySingleElementFuncs.size();i++){
for (int size_t j=0;j<value.size();j++){
mySingleElemetnFuncs[i](value[j]);
}
}
i.e. each registered function should be called once for each entry in the vector. (Otherwise the template does not work if the number of registered functions is not equal to the size of the vector.)