I'm having this problem with my skip list implementation, where I get a heap corruption, when I return 0;
in my int main()
. That's atleast where I debugged to, until it crashed.
This is my code:
skipnode.h
template <typename T>
class SkipNode
{
public:
T data;
SkipNode<T> **next;
SkipNode(T d, int level);
~SkipNode();
};
skipnode.cpp
#include "skipnode.h"
template<typename T>
SkipNode<T>::SkipNode(T d, int level)
{
data = d;
next = new SkipNode<T>*[level];
for (int i = 0; i < level; i++)
next[i] = 0;
}
template<typename T>
SkipNode<T>::~SkipNode()
{
delete [] next;
}
skiplist.h
#include "skipnode.cpp"
#define MAXLEVEL 4
template<typename T>
class SkipList
{
public:
SkipList();
~SkipList();
int randLvl(int max);
T search(T);
void insert(T);
private:
SkipNode<T> *root;
};
skiplist.cpp
#include "skiplist.h"
#include <stdlib.h>
#include <time.h>
template<typename T>
SkipList<T>::SkipList()
{
root = new SkipNode<T>(0,MAXLEVEL);
}
template<typename T>
SkipList<T>::~SkipList()
{
delete root;
}
template<typename T>
int SkipList<T>::randLvl(int max)
{
srand(time(NULL));
return rand() % max + 1; //+ 1, så værdien ikke bliver 0
}
template<typename T>
void SkipList<T>::insert(T value)
{
int level = randLvl(MAXLEVEL);
SkipNode<T> *insertNode = new SkipNode<T>(value,level);
SkipNode<T> *currentNode = root;
for (int i = level; i > 0; i--)
{
for (; currentNode->next[i] != 0; currentNode = currentNode->next[i])
{
if (currentNode->next[i]->data > value)
break;
}
if (i <= level)
{
insertNode->next[i] = currentNode->next[i];
currentNode->next[i] = insertNode;
}
}
}
main.cpp
#include "skiplist.cpp"
int main()
{
SkipList<int> SList;
SList.insert(3);
return 0;
}
I have a theory, that the error could be happening in this line in skiplist.cpp:
if (currentNode->next[i]->data > value)
because it seems like it can't access next->data, but I don't know why.
Can anyone help me out? And sorry, if I ask the question wrong, I'm kinda new to Stack Overflow. Thanks in advance!