I'm working on Universal Game App with Swift and SpriteKit. I'm using images.xcassets for background and any images in my project.
And I have some question.
Can I add image at 3x only (2208px X 1536px) becuase images.xcassets automatically resize image to 2x and 1x really ? But I want to know between Add image with all size 1x,2x,3x and Add image at 3x only on performance or any problems.
some case iPhone 6 use 2x (images.xcassets automatically resize from 3x) slower than use actually 2x
This is my artwork resolution https://i.stack.imgur.com/5fDRl.png
I'm sorry for my bad English. Thank you