I'm trying to draw a grid in libgdx, but I can't, becasue when I draw a striaght line it's invisible, O_O
public static void draw(ShapeRenderer render) {
render.setColor(Color.WHITE);
render.begin(ShapeType.Line);
for(int r = 0; r < gridTiles.length; r++) {
for(int c = 0; c < gridTiles[0].length; c++) {
gridTiles[r][c].draw(render);
}
}
render.end();
}
The draw() method
public void draw(ShapeRenderer render) {
render.line(10, 10, 64, 10); // Invisible
}
however, if I change it to be slightly offset and not straight like
render.line(10, 10, 64, 9); // Visible
It becomes visible.