I got a system that handles the resolving of resources (matching a name to a file path, etc). It parses a list of files and then keeps pointers to a function that returns an instance of an implementation of an interface.
It's easier to show.
resource.go
package resource
var (
tex_types map[string]func(string) *Texture = make(map[string]func(string) *Texture)
shader_types map[string]func(string) *Shader = make(map[string]func(string) *Shader)
)
type Texture interface {
Texture() (uint32, error)
Width() int
Height() int
}
func AddTextureLoader(ext string, fn func(string) *Texture) {
tex_types[ext] = fn
}
dds.go
package texture
type DDSTexture struct {
path string
_tid uint32
height uint32
width uint32
}
func NewDDSTexture(filename string) *DDSTexture {
return &DDSTexture{
path: filename,
_tid: 0,
height: 0,
width: 0,
}
}
func init() {
resource.AddTextureLoader("dds", NewDDSTexture)
}
DDSTexture
fully implements the Texture
interface, I just omitted those functions because they're huge and not part of my question.
When compiling these two packages, the following error arises:
resource\texture\dds.go:165: cannot use NewDDSTexture (type func(string) *DDSTexture) as type func (string) *resource.Texture in argument to resource.AddTextureLoader
How would I resolve this problem, or is this a bug with the interface system? Just reiterating: DDSTexture
fully implements resource.Texture
.