I keep getting this error when I try to generate a signed APK
Error:Error: This class should provide a default constructor (a public constructor with no arguments) (com.STMReport.Viewer.FirmaDigital) [Instantiatable]
Can anyone help me with some advice of what is causing this? I investigated about this issue and it has to do with the super() on the default constructor but when I tried to remove the line of code it gives me another error
Error:(24, 42) error: no suitable constructor found for View(no arguments)
constructor View.View(Context) is not applicable
Here is my class:
package com.STMReport.Viewer;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.view.MotionEvent;
import android.view.View;
public class FirmaDigital extends View {
private Bitmap mBitmap;
private Canvas mCanvas;
private Path mPath;
private Paint mBitmapPaint;
private Paint mPaint;
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
public FirmaDigital(Context context) {
super(context);
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(0xFF000000);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setStrokeWidth(3);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
canvas.drawPath(mPath, mPaint);
}
private void touch_starto(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_mover(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
mX = x;
mY = y;
}
}
private void touch_ups() {
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
// kill this so we don't double draw
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_starto(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_mover(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_ups();
invalidate();
break;
}
return true;
}
}
I forgot to add how I use the class:
public class FirmaActivity extends Activity {
RelativeLayout parent;
FirmaDigital firma;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_firma);
parent = (RelativeLayout)findViewById(R.id.FirmaLayout);
firma = new FirmaDigital(this);
parent.addView(firma);
}
}
Any help would be appreciated Thanks!